QuickTime Conferencing Components
QuickTime Conferencing was a short-lived project that tried to bring live communications technologies under the umbrella of QuickTime. To make it usable for most people's net connections, it needed codecs that were both low bandwidth and required limited CPU power. That combination was tricky, and so Apple asked me to help them by packaging NetPhone's CVSD and modified GSM codecs as audio components that could be used by QuickTime.